The goal in most Anabasis battles is to simply survive long enough while the FTL (Faster Than Light) drives “power up” in order to make a jump to the next sector. It’s a true war of attrition, and thematically, it suits the Battlestar universe brilliantly, by encouraging players to look at every single resource that they do have as something truly precious beyond measure, and making them really weigh up how each and every scrap is used.Ī video looking at the brilliance of the initial Battlestar Galactica: Deadlock releaseĪdditionally, the battles in Anabasis are incredibly tense, because they are not about “winning”, and the humans are almost always going to be overwhelmed. Indeed, you’ll be incredibly lucky if your resources are enough to keep your existing fleet in good condition. Practically, this plays out as a survival mode – you’ve got to get through a number of battles while damage to your ships remains permanent from one battle to the next, and with no hope of reinforcements. The core addition that Anabasis brings to the action is a new gameplay mode in which you control a fleet of ships playing a deadly game of cat-and-mouse to evacuate a cluster of humanity colonists from deep in cylon territory. It is this moment that the new DLC expansion to the brilliant Battlestar Galactica Deadlock release from earlier in the year, called Anabasis, taps into. On a blackboard, the president of the survivors of humanity keeps a tally of how many humans are left. This fleet, and community, is on a desperate rout to try and escape the pursuing cylons who seem to be able to follow the humans wherever they go. Within Battlestar Galactica, my favourite moments are earlier on, when what is left of humanity following a cylon (sentient robot)-created apocalypse is confined to a small armada of creaking space ships. Related reading: Our review of the initial release of Battlestar Galactica: Deadlock on PlayStation 4
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